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Implementing Player Reboot and Cleaning up Bugs - by: Osiris Castro
August 27, 2025
by
osiriscastrodevdynasty
The Problem: This week, my main concentration was on improving the player's interaction loop, that being what occurs when the player is knocked down but not killed as the game kept going in a way even...
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Enemy AI Getting Stuck In Behavior Tree
August 23, 2025
by
LynseyHernandez
This week I tracked down a bug that caused enemies to only attack the player once and then idle indefinitely, unless the player briefly left their line of sight. Once they reacquired the player, they...
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Animation Distortion - Matthew Morris
August 22, 2025
by
Dev Dynasty
#bug fix, #animation, #unreal engine
The Distortion When creating a game nothing is more important than having a good mesh and model for your player character as often times they will take center stage. One of the core problems I ran int...
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Enemy Rotating After Death - by: Lynsey Hernandez
August 16, 2025
by
LynseyHernandez
1
When the enemy is killed it plays its explosion death animation and collapses to the ground. The actor is destroyed shortly after but throughout the animation and up to the point it is destroyed, the...
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